Here’s a summary of the actual project:
To heck with all those useful programs, this time you’re ready for the ultimate programming challenge: video games! Your next task is a small arcade game. Not at all practical, but hopefully, entertaining and fun to design and play. It will give you more practice with threads, drawing, events, and images.
It’s a recreation of SnakeBite for the Apple II. Should I be excited or scared?
(Note, kids, that the Apple IIGS was the model of choice for the computers in the computer lab in my high school in the early ’90s — quite a step up from the Microbees I was using in primary school in the ’80s. I have fond memories of playing Choplifter off a 5.25″ floppy circa 1992 or so…)